
The game will start in a very basic form and as we progress, we will use the tools within Stencyl to add features to our game until we have a final product that demonstrates many of the characteristics that a professional game should exhibit. If you want to publish games for platforms other than Flash and HTML5, then you'll need to pay for an annual subscription to Stencyl in order to access the additional publishing features.Ī great way to learn to use a tool such as Stencyl is to complete a practical project, and over the course of this book, we will develop a game from a blank screen right through to completion, learning all the important features of Stencyl along the way. You will learn all the essential skills required to develop a video game from scratch ‚Äì right through to publishing a game on the Internet and testing games on the most popular mobile devices.Īll that is needed to follow the tutorials in this book are a desktop computer-Microsoft Windows, Mac OS X, or Linux will do just fine, along with the free version of Stencyl that can be downloaded from The free version of Stencyl can be used to develop and publish Flash and HTML5 games, and it can also be used to develop and test games for desktop computers and mobile devices. You will also discover how Stencyl makes it easy to utilize the touch-screen and accelerometer features of smartphones and tablet computers.

You'll discover how to use the powerful animation tools included in Stencyl's toolkit, and you'll find out how to make your game shine with sounds and visual special effects. Whilst developing your feature-complete video game, you will learn how to easily detect collisions in your game using Stencyl's built-in physics engine. The step-by-step tutorials will guide you from a blank screen, right through to giving your game that final polish and sharing it with the rest of the world. Starting with the installation and testing of the Stencyl toolkit, you will very quickly advance to the fun and exciting process of creating a playable game. You will develop a complete, ready-to-publish video game including in-game advertising, by following the clear, step-by-step tutorials, supported by numerous screenshots and practical examples.This book will guide you through all the important steps required to develop and publish your video game. However, with the introduction of comprehensive game-development toolkits such as Stencyl, the fun has returned to the art of game-creation – anyone who has the desire to create their own video game can now do so with almost any desktop computer and a free software download from the Internet!Learning Stencyl 3.x Game Development: Beginner's Guide will put you on the fast-track to learning the essentials of the powerful Stencyl game-development toolkit.

Creating video games has traditionally been a long and complicated process, requiring years of experience and a vast array of skills.
